devZoGok
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87503c7b48
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runnable player script from Player class
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2022-12-04 11:37:44 +02:00 |
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devZoGok
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16b4886ebf
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main scripts are loaded once
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2022-12-03 18:27:17 +02:00 |
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devZoGok
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9fabc77107
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refactored setting window resolution upon start up
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2022-10-30 10:43:22 +02:00 |
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devZoGok
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41aa789b1e
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using base path value from Lua script
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2022-07-25 11:44:19 +03:00 |
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devZoGok
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cbf3d41e01
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minor bugfixes
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2022-06-24 17:23:03 +03:00 |
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devZoGok
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74537a5ee9
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patrol order execution
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2022-01-12 20:23:48 +02:00 |
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devZoGok
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16e96b3609
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bindings reading, app state retrieval and mappings improvements
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2021-12-07 21:09:33 +02:00 |
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devZoGok
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20a1a036f4
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minor fixes
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2021-11-03 21:29:46 +02:00 |
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devZoGok
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306283a4d4
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setting GameManager dimensions
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2021-11-01 20:48:31 +02:00 |
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devZoGok
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14bf591a27
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changed namespace
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2021-11-01 11:49:56 +02:00 |
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devZoGok
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54a5edf7c8
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fixed recursion bug
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2021-11-01 10:38:36 +02:00 |
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devZoGok
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b18b2fe9a8
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removed many Irrlicht references
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2021-10-31 15:13:47 +02:00 |
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devZoGok
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97275533c2
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some bugfixes
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2021-10-30 08:48:21 +03:00 |
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devZoGok
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179f4c28ac
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factored out a state manager
using GameManager via a singleton
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2021-10-30 08:09:30 +03:00 |
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devZoGok
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7f8824cb29
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decapitalized files
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2021-10-27 21:37:09 +03:00 |
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