mirror of
https://github.com/devZoGok/PlanetFleet.git
synced 2026-08-26 19:43:29 +00:00
Removed commented out lines
This commit is contained in:
@@ -52,7 +52,6 @@ namespace battleship{
|
||||
inline std::vector<vb01::Text*> getGuiTexts(){return guiTexts;}
|
||||
inline Player* getPlayer(){return mainPlayer;}
|
||||
inline std::unordered_map<int, std::vector<Unit*>>& getUnitGroups(){return unitGroups;} // Returns the unitGroups by reference
|
||||
// inline std::vector<Unit*>& getUnitGroup(int i){return unitGroups[i];}
|
||||
inline void setBuildableStructSelected(bool bss){this->buildableStructSelected = bss;}
|
||||
inline bool isBuildableStructSelected(){return buildableStructSelected;}
|
||||
inline float getDepth(){return depth;}
|
||||
@@ -85,7 +84,6 @@ namespace battleship{
|
||||
GuiAppState *guiState;
|
||||
GameObject *gameObjHoveredOn = nullptr;
|
||||
vb01::Vector2 clickPoint;
|
||||
// std::vector<Unit*> unitGroups[10], prevSelectedUnits;
|
||||
std::vector<Unit*> prevSelectedUnits;
|
||||
std::unordered_map<int, std::vector<Unit*>> unitGroups;
|
||||
std::vector<Order::Target> targets;
|
||||
|
||||
Reference in New Issue
Block a user