Files
FNGameProj/Source/FortniteGame/Private/FortQueryTwoPointSolver.cpp
T
2024-06-07 01:17:09 +02:00

33 lines
789 B
C++

#include "FortQueryTwoPointSolver.h"
void UFortQueryTwoPointSolver::Start(UObject* Querier) {
}
void UFortQueryTwoPointSolver::SkipToNextPointA() {
}
void UFortQueryTwoPointSolver::SetCustomRotationA(const FRotator& Rotation) {
}
FRotator UFortQueryTwoPointSolver::GetRandomRotationOffset() const {
return FRotator{};
}
void UFortQueryTwoPointSolver::AddNamedFloatParamB(FName ParamName, float Value) {
}
void UFortQueryTwoPointSolver::AddNamedFloatParamA(FName ParamName, float Value) {
}
UFortQueryTwoPointSolver::UFortQueryTwoPointSolver() {
QueryPointA = NULL;
QueryPointB = NULL;
RotationMode = ETwoPointSolverRotationA::PointAToQuerier;
bUseNegativeAngleOffsets = false;
bUsePositiveAngleOffsets = true;
AISys = NULL;
CachedQuerier = NULL;
}