Files
FNGameProj/Source/FortniteGame/Private/FortAthenaAIBotPerceptionDigestedSkillSet.cpp
T
2024-06-07 01:17:09 +02:00

36 lines
1.2 KiB
C++

#include "FortAthenaAIBotPerceptionDigestedSkillSet.h"
UFortAthenaAIBotPerceptionDigestedSkillSet::UFortAthenaAIBotPerceptionDigestedSkillSet() {
SightReactionTime = 1;
SightRandomDeviation = 1;
LoseSightTime = 1;
LoseSightRandomDeviation = 1;
SightSuspicionTime = 1;
SightSuspicionRandomDeviation = 1;
EnemyMarkedReactionTime = 1;
EnemyMarkedReactionRandomDeviation = 1;
ChancesToHelpOnMarkedEnemy = 1;
DamageReactionTime = 1;
DamageRandomDeviation = 1;
HearingReactionTime = 1;
HearingRandomDeviation = 1;
MaxHearingLocationError = 1;
ThreatDamageWeight = 1;
ThreatDamageWeightMultiplier = 1;
ObstacleDistanceOverrideTargetingSq = 1;
ObstacleForgetDistanceSq = 1;
DBNOWeightModifier = 1;
AlertedAccumulatedLoudnessLimit = 1;
LKPAccumulatedLoudnessLimit = 1;
EnemyMarkingDelay = 1;
EnemyMarkingDelayRandomDeviation = 1;
AdditionalMarkedEnemyLKPForgetTime = 1;
AdditionalMarkedEnemyLKPForgetDistance = 1;
ProjectileThreatForgetTime = 1;
bStealthMeterEnable = false;
StealthMeterThreshold = 1;
StealthMeterDecreaseSpeed = 1;
bStealthMeterAllowSharedTarget = false;
}