#include "FortAthenaAIBotPerceptionDigestedSkillSet.h" UFortAthenaAIBotPerceptionDigestedSkillSet::UFortAthenaAIBotPerceptionDigestedSkillSet() { SightReactionTime = 1; SightRandomDeviation = 1; LoseSightTime = 1; LoseSightRandomDeviation = 1; SightSuspicionTime = 1; SightSuspicionRandomDeviation = 1; EnemyMarkedReactionTime = 1; EnemyMarkedReactionRandomDeviation = 1; ChancesToHelpOnMarkedEnemy = 1; DamageReactionTime = 1; DamageRandomDeviation = 1; HearingReactionTime = 1; HearingRandomDeviation = 1; MaxHearingLocationError = 1; ThreatDamageWeight = 1; ThreatDamageWeightMultiplier = 1; ObstacleDistanceOverrideTargetingSq = 1; ObstacleForgetDistanceSq = 1; DBNOWeightModifier = 1; AlertedAccumulatedLoudnessLimit = 1; LKPAccumulatedLoudnessLimit = 1; EnemyMarkingDelay = 1; EnemyMarkingDelayRandomDeviation = 1; AdditionalMarkedEnemyLKPForgetTime = 1; AdditionalMarkedEnemyLKPForgetDistance = 1; ProjectileThreatForgetTime = 1; bStealthMeterEnable = false; StealthMeterThreshold = 1; StealthMeterDecreaseSpeed = 1; bStealthMeterAllowSharedTarget = false; }