Update AthenaGliderItemDefinition.h

This commit is contained in:
Zylox
2025-04-20 16:26:13 +02:00
committed by GitHub
parent 78a5632f7e
commit f42f11e82e
@@ -37,19 +37,19 @@ private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool bActivateTrailsOnRotationalMovement;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="ServerAthena, Equipped"))
TSoftClassPtr<AFortPlayerParachute> ParachutePrefabClass;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped"))
TSoftObjectPtr<USkeletalMesh> SkeletalMesh;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped"))
TSoftClassPtr<UAnimInstance> AnimClass;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped"))
TSoftClassPtr<UFortCameraMode> CameraClass;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped"))
TSoftObjectPtr<UFortPlayerGliderAnimSet> PlayerAnimSet;
UPROPERTY(AdvancedDisplay, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
@@ -67,13 +67,13 @@ private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UParticleSystem> TrailEffect;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped"))
TSoftObjectPtr<UNiagaraSystem> TrailEffectNiagara;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UParticleSystem> TrailEffect2;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped"))
TSoftObjectPtr<UNiagaraSystem> TrailEffectNiagara2;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
@@ -91,16 +91,16 @@ private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FName UserSkeletonParameterName;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped"))
TSoftObjectPtr<USoundBase> OpenSound;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped"))
TSoftObjectPtr<USoundBase> CloseSound;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped"))
TSoftObjectPtr<USoundBase> ThrustLoopSound;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped"))
TMap<ELayeredAudioTriggerDirection, TSoftObjectPtr<USoundBase>> ThrustStartSounds;
UPROPERTY(AdvancedDisplay, BlueprintReadWrite, EditAnywhere, Instanced, NoClear, meta=(AllowPrivateAccess=true))
@@ -130,4 +130,3 @@ public:
bool GetAttachNiagaraEffectToPlayerPawn() const;
};