diff --git a/Source/FortniteGame/Public/AthenaGliderItemDefinition.h b/Source/FortniteGame/Public/AthenaGliderItemDefinition.h index 0fc2be8f..b62ef409 100644 --- a/Source/FortniteGame/Public/AthenaGliderItemDefinition.h +++ b/Source/FortniteGame/Public/AthenaGliderItemDefinition.h @@ -37,19 +37,19 @@ private: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) bool bActivateTrailsOnRotationalMovement; - UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) + UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="ServerAthena, Equipped")) TSoftClassPtr ParachutePrefabClass; - UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) + UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped")) TSoftObjectPtr SkeletalMesh; - UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) + UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped")) TSoftClassPtr AnimClass; - UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) + UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped")) TSoftClassPtr CameraClass; - UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) + UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped")) TSoftObjectPtr PlayerAnimSet; UPROPERTY(AdvancedDisplay, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) @@ -67,13 +67,13 @@ private: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr TrailEffect; - UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) + UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped")) TSoftObjectPtr TrailEffectNiagara; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr TrailEffect2; - UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) + UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped")) TSoftObjectPtr TrailEffectNiagara2; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) @@ -91,16 +91,16 @@ private: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FName UserSkeletonParameterName; - UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) + UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped")) TSoftObjectPtr OpenSound; - UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) + UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped")) TSoftObjectPtr CloseSound; - UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) + UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped")) TSoftObjectPtr ThrustLoopSound; - UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) + UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true, AssetBundles="Equipped")) TMap> ThrustStartSounds; UPROPERTY(AdvancedDisplay, BlueprintReadWrite, EditAnywhere, Instanced, NoClear, meta=(AllowPrivateAccess=true)) @@ -130,4 +130,3 @@ public: bool GetAttachNiagaraEffectToPlayerPawn() const; }; -