added stuff

This commit is contained in:
Zylox
2022-09-14 00:00:43 +02:00
parent 598da96c16
commit ce8f228e19
880 changed files with 11 additions and 1 deletions
+3
View File
@@ -15,3 +15,6 @@ GameDefaultMap=/Game/Athena/Athena_Terrain.Athena_Terrain
+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/FortniteGame")
+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="FortniteGameGameModeBase")
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
bUseAudioStreamCaching=True
+2
View File
@@ -18,6 +18,8 @@ InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
+PrimaryAssetTypesToScan=(PrimaryAssetType="Hero",AssetBaseClass=/Script/FortniteGame.FortHeroType,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Heroes")),SpecificAssets=,Rules=(Priority=-1,ChunkId=1002,bApplyRecursively=True,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortHeroSpecialization",AssetBaseClass=/Script/FortniteGame.FortHeroSpecialization,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=,Rules=(Priority=-1,ChunkId=1002,bApplyRecursively=True,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="CustomCharacterPart",AssetBaseClass=/Script/FortniteGame.CustomCharacterPart,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Heroes/Meshes/Bodies"),(Path="/Game/Characters/CharacterParts/FaceAccessories"),(Path="/Game/Characters/CharacterParts/Female/Medium/Heads")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaMusicPack",AssetBaseClass=/Script/FortniteGame.AthenaMusicPackItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/MusicPacks")),SpecificAssets=,Rules=(Priority=-1,ChunkId=1000,bApplyRecursively=True,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaDance",AssetBaseClass=/Script/FortniteGame.AthenaDanceItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/Dances")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
bOnlyCookProductionAssets=False
bShouldManagerDetermineTypeAndName=False
bShouldGuessTypeAndNameInEditor=True
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