This commit is contained in:
Niklas
2024-01-21 01:49:03 +01:00
parent a97c7ee6f8
commit c54946c319
1381 changed files with 130304 additions and 0 deletions
+16
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@@ -0,0 +1,16 @@
Binaries
DerivedDataCache
Intermediate
Saved
Windows
.vscode
.vs
*.VC.db
*.opensdf
*.opendb
*.sdf
*.sln
*.suo
*.xcodeproj
*.xcworkspace
*.idea
+3
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@@ -0,0 +1,3 @@
[submodule "Plugins/JsonAsAsset"]
path = Plugins/JsonAsAsset
url = https://github.com/Tectors/JsonAsAsset
+17
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@@ -0,0 +1,17 @@
{
"version": "1.0",
"components": [
"Microsoft.Net.Component.4.6.2.TargetingPack",
"Microsoft.VisualStudio.Component.VC.14.33.17.3.ARM64",
"Microsoft.VisualStudio.Component.VC.14.33.17.3.x86.x64",
"Microsoft.VisualStudio.Component.VC.Tools.ARM64",
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
"Microsoft.VisualStudio.Component.Windows10SDK",
"Microsoft.VisualStudio.Workload.CoreEditor",
"Microsoft.VisualStudio.Workload.ManagedDesktop",
"Microsoft.VisualStudio.Workload.NativeCrossPlat",
"Microsoft.VisualStudio.Workload.NativeDesktop",
"Microsoft.VisualStudio.Workload.NativeGame",
"Microsoft.VisualStudio.Workload.Universal"
]
}
+11
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@@ -0,0 +1,11 @@
[/Script/CryptoKeys.CryptoKeysSettings]
EncryptionKey=
bEncryptPakIniFiles=False
bEncryptPakIndex=False
bEncryptUAssetFiles=False
bEncryptAllAssetFiles=False
SigningPublicExponent=AQAB
SigningModulus=yV+GbdTlYWf1R2Pwk/NdRCKT+b8V3ICsil6IVmA3QDoGr/Q9iEaJ28oKk7LulsG5MGcLj0VAJyKtuDZSyIQoeNpSSP5axfMJGVQod1aIRk6w2vtTcFSJRUqTYUrzEKhGj9YsvnfqFd5A4jn2CZQ4tkfcFmOrYWxup/c3B91wwlKhywknYZMHXZOGNt1kfO0G644ZhE6RNKNlGxLZf0jH3FXkQyZ5WkCvr2EMWBP4OVoG8CVJqyRcYZlFlFgawpj9ZJTXMK4XPq2Xz6Z3+xYgrg13uGWw2TpRS+kh0GVkzcFJa7yKknownFjnAucnSOwRl2gyzbaQiuxO4AIEuzlBSStyaI03UcJ1/N5MLboL5vQw/YeYgChoZs/BWAne2jEI+cAtOTifIc4f8V1fVI5xDK7uu4FhWwXJQFDexeEuzW1IdWk7e/jFCsEFYMhw41lh6KR2S/DmzpnoYbxNrrYwVsXftIyA91hjpDGbqN+M2Y2SPYNAlbLg3WGuCV19uOiawIaB1E+0ezwAWxJDMqvKN3c3HdIGFGQkPC8kEk6dxNaX26pUYVL7j4E6vQ59eKyeiaWJLSltIfi6nS4CmtzVz2lqX5B1Eu8ImqhchFWMVpX++e3wokJ8J47yy7OMbRGsauQgKFWFo8MRIw7FzHUhlawzovEPcrpUrxdWrpKTK5g=
SigningPrivateExponent=scdZJBIQCa/JnU/dw+Pj/qNoq/QUyp+JxdlUxLKk9519yqSREPjv7MBSAUZzgSu7Fzy8RTzR70JaLkiJ3iNXCOWi+2jru5SyZH3EjcHlTtHhvL8VXFQjHvbGK5WHb2ktCsFge/KHTkxzOUGq2ECRRnGDh0UwqKAWs+glcsVLIZmH1ClS6E4qBgR2rNmEWrS3Mo9Q+p+kiSu6eadu/0RMlPzvghh9Ilor18QpVQDmqwC3a65x/ghbbpiwV2QBv91WPmuRsGGL/VCQL14NoYZfkHqcIspd2HUA+l0RXzuyssJjwP58vD1C7fptmTI894NFmSLR0A0sZNu9NX5hFUjrd5I4reKYevRrmwDVU9/UJKAXtnGHWtNinmFLm0AcAglKpYcOwVEDJPVExgw65q4fHROWxpU2LFEdkIpmyw4lg1bHb1N6g2hRJRPlxpOikkWvqkBeLu+XHzExTFAChX6bt+i3pOBwFacAAWQvUKZtpZamq07jVt37dbLoL0rcmKiw18ikuRCWFpyYPm52UOx+rDJf3CZ/T0ByOLogRaDbA1mliotrbI7IyUiiJemU+cj9sWVs2/7mVzb6XhGC13TG3bYbiHVXY9dXnWjWYMvirdxoN2KV/ZkT5vXFwjPzTwVlYQehtTw1Cz+lmUO6X8IPYdVUE4TP+mDJffoouNLW/3w=
bEnablePakSigning=True
+20
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[/Script/AdvancedPreviewScene.SharedProfiles]
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View File
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[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Athena/Athena_Terrain.Athena_Terrain
GameDefaultMap=/Game/Athena/Athena_Terrain.Athena_Terrain
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/FortniteGame")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/FortniteGame")
+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="FortniteGameGameModeBase")
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
bUseAudioStreamCaching=True
[AssetRegistry]
bSerializeDependencies=false
bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=true
bFilterAssetDataWithNoTags=true
bFilterDependenciesWithNoTags=true
[/Script/Engine.PhysicsSettings]
DefaultGravityZ=-2800.000000
DefaultTerminalVelocity=4000.000000
DefaultFluidFriction=0.300000
SimulateScratchMemorySize=262144
RagdollAggregateThreshold=4
TriangleMeshTriangleMinAreaThreshold=5.000000
bEnableShapeSharing=False
bEnablePCM=False
bEnableStabilization=False
bWarnMissingLocks=True
bEnable2DPhysics=False
PhysicErrorCorrection=(PingExtrapolation=0.300000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=0.010000,MaxRestoredStateError=2.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.020000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=20.000000,ErrorAccumulationSeconds=3.000000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
DefaultDegreesOfFreedom=Full3D
BounceThresholdVelocity=200.000000
FrictionCombineMode=Average
RestitutionCombineMode=Average
MaxAngularVelocity=3600.000000
MaxDepenetrationVelocity=0.000000
ContactOffsetMultiplier=0.010000
MinContactOffset=0.000100
MaxContactOffset=1.000000
bSimulateSkeletalMeshOnDedicatedServer=False
DefaultShapeComplexity=CTF_UseSimpleAndComplex
bSuppressFaceRemapTable=True
bSupportUVFromHitResults=False
bDisableActiveActors=False
bDisableKinematicStaticPairs=False
bDisableKinematicKinematicPairs=False
bDisableCCD=False
bEnableEnhancedDeterminism=False
AnimPhysicsMinDeltaTime=0.000100
bSimulateAnimPhysicsAfterReset=True
MaxPhysicsDeltaTime=0.050000
bSubstepping=False
bSubsteppingAsync=False
MaxSubstepDeltaTime=0.050000
MaxSubsteps=3
SyncSceneSmoothingFactor=0.000000
InitialAverageFrameRate=0.016667
PhysXTreeRebuildRate=100
+PhysicalSurfaces=(Type=SurfaceType1,Name="Wood")
+PhysicalSurfaces=(Type=SurfaceType2,Name="Stone")
+PhysicalSurfaces=(Type=SurfaceType3,Name="Metal")
+PhysicalSurfaces=(Type=SurfaceType4,Name="HumanFlesh")
+PhysicalSurfaces=(Type=SurfaceType5,Name="HumanOppositionFlesh")
+PhysicalSurfaces=(Type=SurfaceType6,Name="HuskFlesh")
+PhysicalSurfaces=(Type=SurfaceType7,Name="PurpleFlesh")
+PhysicalSurfaces=(Type=SurfaceType8,Name="Water")
+PhysicalSurfaces=(Type=SurfaceType9,Name="Grass")
+PhysicalSurfaces=(Type=SurfaceType10,Name="Dirt")
+PhysicalSurfaces=(Type=SurfaceType11,Name="Explosive")
+PhysicalSurfaces=(Type=SurfaceType12,Name="WeakSpot")
+PhysicalSurfaces=(Type=SurfaceType13,Name="Objective")
+PhysicalSurfaces=(Type=SurfaceType14,Name="WeakSpot_Wood")
+PhysicalSurfaces=(Type=SurfaceType15,Name="WeakSpot_Stone")
+PhysicalSurfaces=(Type=SurfaceType16,Name="WeakSpot_Metal")
+PhysicalSurfaces=(Type=SurfaceType17,Name="TakerFlesh")
+PhysicalSurfaces=(Type=SurfaceType18,Name="Glass")
+PhysicalSurfaces=(Type=SurfaceType19,Name="HuskFleshMetal")
+PhysicalSurfaces=(Type=SurfaceType20,Name="HuskFleshIce")
+PhysicalSurfaces=(Type=SurfaceType21,Name="HuskFleshElectric")
+PhysicalSurfaces=(Type=SurfaceType22,Name="HuskFleshFire")
+PhysicalSurfaces=(Type=SurfaceType23,Name="Snow")
+PhysicalSurfaces=(Type=SurfaceType24,Name="Ice")
+PhysicalSurfaces=(Type=SurfaceType25,Name="Lava")
DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
ChaosSettings=(DefaultThreadingModel=TaskGraph,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double)
[/Script/UnrealEd.CookerSettings]
cook.AllowCookedDataInEditorBuilds=True
s.AllowUnversionedContentInEditor=1
bCookOnTheFlyForLaunchOn=True
[Audio]
UseAudioMixer=True
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Scalable
AppliedDefaultGraphicsPerformance=Scalable
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
!D3D12TargetedShaderFormats=ClearArray
+D3D12TargetedShaderFormats=PCD3D_SM6
[/Script/Engine.RendererSettings]
r.Mobile.ShadingPath=0
r.Mobile.SupportGPUScene=False
r.Mobile.AntiAliasing=1
r.Mobile.FloatPrecisionMode=0
r.Mobile.AllowDitheredLODTransition=False
r.Mobile.VirtualTextures=False
r.DiscardUnusedQuality=False
r.Shaders.CompressionFormat=2
r.AllowOcclusionQueries=True
r.MinScreenRadiusForLights=0.030000
r.MinScreenRadiusForDepthPrepass=0.030000
r.MinScreenRadiusForCSMDepth=0.010000
r.PrecomputedVisibilityWarning=False
r.TextureStreaming=True
Compat.UseDXT5NormalMaps=False
r.VirtualTextures=False
r.VT.EnableAutoImport=True
r.VirtualTexturedLightmaps=False
r.VT.AnisotropicFiltering=False
bEnableVirtualTextureOpacityMask=False
r.VT.TileSize=128
r.VT.TileBorderSize=4
r.vt.FeedbackFactor=16
WorkingColorSpaceChoice=sRGB
RedChromaticityCoordinate=(X=0.640000,Y=0.330000)
GreenChromaticityCoordinate=(X=0.300000,Y=0.600000)
BlueChromaticityCoordinate=(X=0.150000,Y=0.060000)
WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000)
r.ClearCoatNormal=False
r.DynamicGlobalIlluminationMethod=1
r.ReflectionMethod=1
r.ReflectionCaptureResolution=128
r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
r.Lumen.HardwareRayTracing=False
r.Lumen.HardwareRayTracing.LightingMode=0
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False
r.Lumen.TraceMeshSDFs=1
r.Shadow.Virtual.Enable=1
r.RayTracing=False
r.RayTracing.Shadows=False
r.RayTracing.Skylight=False
r.RayTracing.UseTextureLod=False
r.PathTracing=True
r.GenerateMeshDistanceFields=True
r.DistanceFields.DefaultVoxelDensity=0.200000
r.Nanite.ProjectEnabled=True
r.AllowStaticLighting=True
r.NormalMapsForStaticLighting=False
r.ForwardShading=False
r.VertexFoggingForOpaque=True
r.SeparateTranslucency=True
r.TranslucentSortPolicy=0
TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
vr.VRS.HMDFixedFoveationLevel=0
vr.VRS.HMDFixedFoveationDynamic=False
r.CustomDepth=1
r.CustomDepthTemporalAAJitter=True
r.PostProcessing.PropagateAlpha=0
r.DefaultFeature.Bloom=True
r.DefaultFeature.AmbientOcclusion=True
r.DefaultFeature.AmbientOcclusionStaticFraction=True
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.AutoExposure.Method=0
r.DefaultFeature.AutoExposure.Bias=1.000000
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False
r.TemporalAA.Upsampling=True
r.AntiAliasingMethod=0
r.MSAACount=4
r.DefaultFeature.LightUnits=1
r.DefaultBackBufferPixelFormat=4
r.Shadow.UnbuiltPreviewInGame=True
r.StencilForLODDither=False
r.EarlyZPass=3
r.EarlyZPassOnlyMaterialMasking=False
r.Shadow.CSMCaching=False
r.DBuffer=True
r.ClearSceneMethod=1
r.VelocityOutputPass=1
r.Velocity.EnableVertexDeformation=2
r.SelectiveBasePassOutputs=False
bDefaultParticleCutouts=False
fx.GPUSimulationTextureSizeX=1024
fx.GPUSimulationTextureSizeY=1024
r.AllowGlobalClipPlane=False
r.GBufferFormat=1
r.MorphTarget.Mode=True
r.GPUCrashDebugging=False
vr.InstancedStereo=False
r.MobileHDR=True
vr.MobileMultiView=False
r.Mobile.UseHWsRGBEncoding=False
vr.RoundRobinOcclusion=False
r.MeshStreaming=False
r.HeterogeneousVolumes=False
r.WireframeCullThreshold=5.000000
r.SupportStationarySkylight=True
r.SupportLowQualityLightmaps=True
r.SupportPointLightWholeSceneShadows=True
r.SupportSkyAtmosphere=True
r.SupportSkyAtmosphereAffectsHeightFog=True
r.SupportCloudShadowOnForwardLitTranslucent=False
r.Shadow.TranslucentPerObject.ProjectEnabled=False
r.Water.SingleLayerWater.SupportCloudShadow=False
r.Strata=False
r.Strata.BytesPerPixel=80
r.Strata.OpaqueMaterialRoughRefraction=False
r.Strata.Debug.AdvancedVisualizationShaders=False
r.Material.RoughDiffuse=False
r.Material.EnergyConservation=False
r.OIT.SortedPixels=False
r.SkinCache.CompileShaders=False
r.SkinCache.SkipCompilingGPUSkinVF=False
r.SkinCache.DefaultBehavior=1
r.SkinCache.SceneMemoryLimitInMB=128.000000
r.Mobile.EnableStaticAndCSMShadowReceivers=True
r.Mobile.EnableMovableLightCSMShaderCulling=True
r.Mobile.Forward.EnableLocalLights=True
r.Mobile.Forward.EnableClusteredReflections=False
r.Mobile.EnableNoPrecomputedLightingCSMShader=False
r.Mobile.AllowDistanceFieldShadows=True
r.Mobile.AllowMovableDirectionalLights=True
r.Mobile.EnableMovableSpotlightsShadow=False
r.GPUSkin.Support16BitBoneIndex=False
r.GPUSkin.Limit2BoneInfluences=False
r.SupportDepthOnlyIndexBuffers=True
r.SupportReversedIndexBuffers=True
r.Mobile.AmbientOcclusion=False
r.GPUSkin.UnlimitedBoneInfluences=False
r.GPUSkin.UnlimitedBoneInfluencesThreshold=8
MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256)))
r.Mobile.PlanarReflectionMode=0
r.Mobile.SupportsGen4TAA=True
bStreamSkeletalMeshLODs=(Default=False,PerPlatform=())
bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=())
VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor
VisualizeCalibrationCustomMaterialPath=None
VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
bAllowNetworkConnection=True
SecurityToken=DA129A2A4F844A2C352B918E9FDCD27C
bIncludeInShipping=False
bAllowExternalStartInShipping=False
bCompileAFSProject=False
bUseCompression=False
bLogFiles=False
bReportStats=False
ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
[ConsoleVariables]
r.StaticMesh.StripMinLodDataDuringCooking=1
r.SkeletalMesh.StripMinLodDataDuringCooking=1
r.StaticMesh.KeepMobileMinLODSettingOnDesktop=1
r.SkeletalMesh.KeepMobileMinLODSettingOnDesktop=1
r.SkinCache.AllowDupedVertsForRecomputeTangents=1
r.DeformerGraph.Enable=0
r.MeshDeformerMaxLOD=0
[SystemSettings]
r.VT.EnableCompressZlib=1
r.VT.SyncProduceLockedTiles=0
r.AllowStaticLighting=False
r.Shadow.CacheWPOPrimitives=1
r.Shadow.TransitionScale=1000
r.Shadow.PerObjectDirectionalDepthBias=10
r.Shadow.PerObjectDirectionalSlopeDepthBias=8
r.Shadow.TexelsPerPixel=4
r.Shadow.PerObjectCastDistanceMin = 4500.0
r.CapsuleIndirectShadowMinVisibility=.5
r.CapsuleIndirectConeAngle=.2
r.AOSpecularOcclusionMode=0
p.BatchPhysXTasksSize=8
r.DoLazyStaticMeshUpdate=0
FX.BatchAsync=1
FX.BatchAsyncBatchSize=32
fx.Niagara.RenderTarget.ReleaseResourceOnRemove=0
fx.ParticleDefaultLightInverseExposureBlend=1.0
grass.TickInterval=10
r.Mobile.TonemapperFilm=1
r.DistanceFields.MaxPerMeshResolution=128
r.DistanceFields.DefaultVoxelDensity=.1
r.Bloom.ApplyLocalExposure=true
r.TSR.ShadingRejection.Flickering.Period=2
r.setres=1280x720
r.MinYResolutionFor3DView=270
D3D12.EnablePSOCache=0
r.D3D12.DXR.MinimumWindowsBuildVersion=18362
r.D3D12.DXR.MinimumDriverVersionNVIDIA=45000
r.StencilForLODDither=1
r.HLOD.ForceDisableCastDynamicShadow=1
r.gpucrash.collectionenable=1
r.gpucrash.datadepth=5
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/NewMap.NewMap
GameDefaultMap=/Game/NewMap.NewMap
+43
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@@ -0,0 +1,43 @@
[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=0D60AEF640166774DADBD19E5F806578
ProjectName=Fortnite
ProjectDisplayedTitle=NSLOCTEXT("", "FortniteMainWindowTitle", "Fortnite")
ProjectVersion=1.0.0
CompanyName=Epic Games, Inc.
CompanyDistinguishedName="CN=Epic Games, O=Epic Games, L=Cary, S=North Carolina, C=US"
CopyrightNotice=Copyright Epic Games, Inc. All Rights Reserved.
bUseBorderlessWindow=True
[/Script/Engine.AssetManagerSettings]
-PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
-PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass="/Script/Engine.World",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass="/Script/Engine.PrimaryAssetLabel",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaCharacter",AssetBaseClass="/Script/FortniteGame.AthenaCharacterItemDefinition",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/Characters")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Hero",AssetBaseClass="/Script/FortniteGame.FortHeroType",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Heroes")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortHeroSpecialization",AssetBaseClass="/Script/FortniteGame.FortHeroSpecialization",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="CustomCharacterPart",AssetBaseClass="/Script/FortniteGame.CustomCharacterPart",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Heroes/Meshes/Bodies"),(Path="/Game/Characters/CharacterParts/FaceAccessories"),(Path="/Game/Characters/CharacterParts/Female/Medium/Heads"),(Path="/Game/Characters/CharacterParts/Backpacks"),(Path="/Game/Characters/CharacterParts/Male/Medium/Bodies"),(Path="/Game/Characters/CharacterParts/Male/Medium/Heads"),(Path="/Game/Characters/CharacterParts/Hats"),(Path="/Game/Characters/CharacterParts/Male/Small/Bodies")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaMusicPack",AssetBaseClass="/Script/FortniteGame.AthenaMusicPackItemDefinition",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/MusicPacks")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaDance",AssetBaseClass="/Script/FortniteGame.AthenaDanceItemDefinition",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/Dances"),(Path="/Game/Zylox/Animations/Emotes/Items"),(Path="/Game/Athena/Items/Cosmetics/Toys"),(Path="/Game/Athena/Items/Cosmetics/Sprays")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="GameDataCosmetics",AssetBaseClass="/Script/FortniteGame.GameDataCosmetics",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Balance")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="SkeletalMesh",AssetBaseClass="/Script/Engine.SkeletalMesh",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=(None),Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="GiftBox",AssetBaseClass="/Script/FortniteGame.FortGiftBoxItemDefinition",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/GiftBoxes")),SpecificAssets=,Rules=(Priority=20,ChunkId=10,bApplyRecursively=True,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="ItemAccessToken",AssetBaseClass="/Script/FortniteGame.FortItemAccessTokenType",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/ItemAccessTokens")),SpecificAssets=,Rules=(Priority=20,ChunkId=10,bApplyRecursively=True,CookRule=AlwaysCook))
+PrimaryAssetTypesToScan=(PrimaryAssetType="Weapon",AssetBaseClass="/Script/FortniteGame.FortWeaponItemDefinition",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Weapons"),(Path="/Game/Abilities/Player"),(Path="/Game/Athena/Items/Weapons"),(Path="/Game/Athena/Items/Consumables"),(Path="/Game/Playgrounds/Items"),(Path="/Game/Athena/Items/Gameplay"),(Path="/Game/Athena/Items/HeldObjects")),SpecificAssets=,Rules=(Priority=20,ChunkId=10,bApplyRecursively=True,CookRule=AlwaysCook))
bOnlyCookProductionAssets=False
bShouldManagerDetermineTypeAndName=False
bShouldGuessTypeAndNameInEditor=True
bShouldAcquireMissingChunksOnLoad=False
bShouldWarnAboutInvalidAssets=True
MetaDataTagsForAssetRegistry=()
[/Script/UnrealEd.ProjectPackagingSettings]
bSharedMaterialNativeLibraries=False
bShareMaterialShaderCode=False
bGenerateChunks=True
bCookAll=True
File diff suppressed because it is too large Load Diff
+86
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[/Script/Engine.InputSettings]
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
bAltEnterTogglesFullscreen=True
bF11TogglesFullscreen=True
bUseMouseForTouch=False
bEnableMouseSmoothing=True
bEnableFOVScaling=True
bCaptureMouseOnLaunch=True
bEnableLegacyInputScales=True
bEnableMotionControls=True
bFilterInputByPlatformUser=False
bShouldFlushPressedKeysOnViewportFocusLost=True
bEnableDynamicComponentInputBinding=True
bAlwaysShowTouchInterface=False
bShowConsoleOnFourFingerTap=True
bEnableGestureRecognizer=False
bUseAutocorrect=False
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
DefaultViewportMouseLockMode=LockOnCapture
FOVScale=0.011110
DoubleClickTime=0.200000
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
-ConsoleKeys=Tilde
+ConsoleKeys=Tilde
+ConsoleKeys=Caret
+31
View File
@@ -0,0 +1,31 @@
[/Script/HoloLensPlatformEditor.HoloLensTargetSettings]
bBuildForEmulation=False
bBuildForDevice=True
bUseNameForLogo=True
bBuildForRetailWindowsStore=False
bAutoIncrementVersion=False
bShouldCreateAppInstaller=False
AppInstallerInstallationURL=
HoursBetweenUpdateChecks=0
bEnablePIXProfiling=False
TileBackgroundColor=(B=64,G=0,R=0,A=255)
SplashScreenBackgroundColor=(B=64,G=0,R=0,A=255)
+PerCultureResources=(CultureId="",Strings=(PackageDisplayName="",PublisherDisplayName="",PackageDescription="",ApplicationDisplayName="",ApplicationDescription=""),Images=())
TargetDeviceFamily=Windows.Holographic
MinimumPlatformVersion=
MaximumPlatformVersionTested=10.0.18362.0
MaxTrianglesPerCubicMeter=500.000000
SpatialMeshingVolumeSize=20.000000
CompilerVersion=Default
Windows10SDKVersion=10.0.18362.0
+CapabilityList=internetClientServer
+CapabilityList=privateNetworkClientServer
+Uap2CapabilityList=spatialPerception
bSetDefaultCapabilities=False
SpatializationPlugin=
ReverbPlugin=
OcclusionPlugin=
SoundCueCookQualityIndex=-1
+14
View File
@@ -0,0 +1,14 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
ResourceName=Game.locres
bSkipSourceCheck=false
bValidateFormatPatterns=true
bValidateSafeWhitespace=false
CulturesToGenerate=en
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationResource
+15
View File
@@ -0,0 +1,15 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
CulturesToGenerate=en
ManifestName=Game.manifest
ArchiveName=Game.archive
PortableObjectName=Game.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bExportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
ShouldPersistCommentsOnExport=false
ShouldAddSourceLocationsAsComments=true
@@ -0,0 +1,11 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
CulturesToGenerate=en
ManifestName=Game.manifest
ArchiveName=Game.archive
DialogueScriptName=GameDialogue.csv
[GatherTextStep0]
CommandletClass=ExportDialogueScript
+22
View File
@@ -0,0 +1,22 @@
[CommonSettings]
ManifestDependencies=../../../../../Games/UE_4.25/Engine/Content/Localization/Engine/Engine.manifest
ManifestDependencies=../../../../../Games/UE_4.25/Engine/Content/Localization/Editor/Editor.manifest
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
CulturesToGenerate=en
[GatherTextStep0]
CommandletClass=GenerateGatherManifest
[GatherTextStep1]
CommandletClass=GenerateGatherArchive
[GatherTextStep2]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=Game.csv
bConflictReport=true
ConflictReportName=Game_Conflicts.txt
@@ -0,0 +1,12 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
CulturesToGenerate=en
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=Game.csv
+13
View File
@@ -0,0 +1,13 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
CulturesToGenerate=en
ManifestName=Game.manifest
ArchiveName=Game.archive
PortableObjectName=Game.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bImportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
@@ -0,0 +1,12 @@
[CommonSettings]
SourcePath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
CulturesToGenerate=en
[GatherTextStep0]
CommandletClass=ImportLocalizedDialogue
RawAudioPath=
ImportedDialogueFolder=ImportedDialogue
bImportNativeAsSource=false
@@ -0,0 +1,11 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
CulturesToGenerate=en
ManifestName=Game.manifest
ArchiveName=Game.archive
DialogueScriptName=GameDialogue.csv
[GatherTextStep0]
CommandletClass=ImportDialogueScript
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