devZoGok
|
f64a3e13df
|
Animation controller uses now the singleton pattern
|
2022-03-01 20:51:40 +02:00 |
|
devZoGok
|
125c9a7ec1
|
calculating vert normals from tangents and bitangents
|
2021-11-13 15:04:47 +02:00 |
|
devZoGok
|
754d1ce2cf
|
retrieving transform data for mesh objects
|
2021-11-05 21:43:03 +02:00 |
|
devZoGok
|
3843f1b780
|
array changes
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
c241c6cac8
|
lights color animation reading
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
9e0d64f63f
|
beginning of light reading
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
882cd65e51
|
reading animation by f-curves
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
8f9e657d14
|
Bezier interpolation
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
84a594e670
|
drivers reading
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
179aa2789b
|
first drivers variant
remade shape keys
separated keyframe channels
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
c91a7f39f6
|
simplified animatable objects interface
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
53bf4f41bd
|
first animatable object interface iteration
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
e2e7297045
|
first morph animation attempt
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
46cd64db9e
|
new animation structure
remade animation controller
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
7f09723104
|
shape key reading
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
da43afe818
|
beginning of object transform animation
improved exporter
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
428d9993c8
|
multiple animation reading
export script update
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
b215eeadfa
|
more precise vert weight distribution
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
66f3adfb4e
|
revamped Y axis orientation method
assignment of animated model bone axis
pose orientaion axis retrieved from bone axis
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
a09a4f548a
|
augmented exported and other class changes
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
11e22b1c10
|
skeleton reading test, changes of the script and other classes
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
33d077bc94
|
vb model mesh reader test, beginning of skeleton test
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
36eade4356
|
beginning of .vb reader test
class preparation for testing
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
b5f64c5ad3
|
improved .vb reader
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
217061e67b
|
broken up animation reading function
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
7d5f7cfef5
|
method simplification
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
10cd0af99a
|
minor .vb model reader break up
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
756c58fc89
|
changed pose orientation calculation
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
e07f30e3f7
|
small bugfixes
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
c4cfe607f7
|
broken up class methods
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
9eb87999cf
|
limited IK calculation
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
3ee5555652
|
simplified global - local transformation methods
fixed position bug when posing bones
initial IK method
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
e84086674d
|
new keyframe structure
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
1bcfc39b90
|
animation controller and channels (beginning)
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
dba02e7944
|
readable models via the new reader (verts, faces, bones...)
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
34f1f6293a
|
subcommit
|
2021-10-19 19:06:41 +03:00 |
|