Commit Graph
34 Commits
Author SHA1 Message Date
devZoGok 8936266dcb reading animations 2022-03-09 21:04:45 +02:00
devZoGok a385dc3622 first iteration of the PBR shader
some bugfixes
2021-11-20 09:54:09 +02:00
devZoGok 3cce34310f updated samples to use the new shader system
some bugfixes
2021-11-10 20:23:15 +02:00
devZoGok ec8dd7ac1e materials are now created by specifying shaders
shader uniforms are added to materials
2021-11-10 20:23:15 +02:00
devZoGok 87a140cd0a broken up framebuffer processing methods
fixed absent shadow bug
2021-10-19 19:06:42 +03:00
devZoGok 2ef63ec2c2 code restructuring 2021-10-19 19:06:42 +03:00
devZoGok b6ab24f75b beginning of shadow sample 2021-10-19 19:06:42 +03:00
devZoGok 071a46d379 updated headers 2021-10-19 19:06:41 +03:00
devZoGok 599bde975a code cleanup 2021-10-19 19:06:41 +03:00
devZoGok 0741a46fe8 beginning of suitting textures for animation 2021-10-19 19:06:41 +03:00
devZoGok 3493f1b371 lights use node position and orientation 2021-10-19 19:06:41 +03:00
devZoGok c241c6cac8 lights color animation reading 2021-10-19 19:06:41 +03:00
devZoGok 45ab442396 normals react to skeletal animation 2021-10-19 19:06:41 +03:00
devZoGok 36eade4356 beginning of .vb reader test
class preparation for testing
2021-10-19 19:06:41 +03:00
devZoGok 56a9ceb21e improved descendants retrieval method 2021-10-19 19:06:41 +03:00
devZoGok 8f49bd1125 rendering classes refactoring 2021-10-19 19:06:41 +03:00
devZoGok 1f20307517 fixed lighting bug 2021-10-19 19:06:41 +03:00
devZoGok 756c58fc89 changed pose orientation calculation 2021-10-19 19:06:41 +03:00
devZoGok e07f30e3f7 small bugfixes 2021-10-19 19:06:41 +03:00
devZoGok c4cfe607f7 broken up class methods 2021-10-19 19:06:41 +03:00
devZoGok 3753d08ca5 readable .vb format 2021-10-19 19:06:41 +03:00
devZoGok 3fd06f4932 fixed bug when deallocating memory from models with multiple children 2021-10-19 19:06:40 +03:00
devZoGok 0d6b01421f Gaussian blur
bug fixes
2021-10-19 19:06:40 +03:00
devZoGok d699201592 HDR and gamma correction 2021-10-19 19:06:40 +03:00
devZoGok c7940f7280 Revert "animatable textures"
This reverts commit 8226a9479ce8ab45bed5bc6acbba63eaaf0e6330.

point light shadows
fixed spotlights
geometry shaders
2021-10-19 19:06:40 +03:00
devZoGok 0193216ebb Revert "animatable textures"
This reverts commit 8226a9479ce8ab45bed5bc6acbba63eaaf0e6330.
2021-10-19 19:06:40 +03:00
devZoGok 89c25c5bd9 animatable textures 2021-10-19 19:06:40 +03:00
devZoGok 19fa1590d0 matrices and bug fixes 2021-10-19 19:06:40 +03:00
devZoGok 9e6b5a995a removed dependency from directory 2021-10-18 19:08:10 +03:00
devZoGok 9479e3324f implemented shadows for non positional lights
fixed skybox
implemented translation and rotation
2021-10-18 19:05:52 +03:00
devZoGok d1f2f9b152 mostly implemented particle emitter 2021-10-18 19:04:49 +03:00
devZoGok 0c5f39a96f E 2021-10-18 19:04:02 +03:00
devZoGok aebc069053 3 types of lights
supported number of n lights
2021-10-18 19:03:19 +03:00
devZoGok 0083f9e5b8 implemented quad 2021-10-18 19:03:11 +03:00