devZoGok
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a92ca606af
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deleting shader program upon destruction
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2026-04-24 19:01:02 +03:00 |
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devZoGok
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1f5d1bc94d
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reader shaders as assets
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2024-09-08 14:23:23 +03:00 |
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devZoGok
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d8cb09f097
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refactored shaders
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2021-12-01 19:58:44 +02:00 |
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devZoGok
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a78f6ad32a
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shader improvements
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2021-11-20 07:48:37 +02:00 |
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devZoGok
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ec8dd7ac1e
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materials are now created by specifying shaders
shader uniforms are added to materials
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2021-11-10 20:23:15 +02:00 |
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devZoGok
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599bde975a
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code cleanup
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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2e0cad7fd1
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style
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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a6a2ebbefc
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shader test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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8f49bd1125
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rendering classes refactoring
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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73f49e91bc
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bone transformations influence verts according to weights
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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c7940f7280
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Revert "animatable textures"
This reverts commit 8226a9479ce8ab45bed5bc6acbba63eaaf0e6330.
point light shadows
fixed spotlights
geometry shaders
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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9e6b5a995a
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removed dependency from directory
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2021-10-18 19:08:10 +03:00 |
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devZoGok
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9479e3324f
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implemented shadows for non positional lights
fixed skybox
implemented translation and rotation
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2021-10-18 19:05:52 +03:00 |
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devZoGok
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d1f2f9b152
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mostly implemented particle emitter
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2021-10-18 19:04:49 +03:00 |
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devZoGok
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03f65e62f5
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mostly implemented skybox and fixed box verts
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2021-10-18 19:04:20 +03:00 |
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devZoGok
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aebc069053
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3 types of lights
supported number of n lights
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2021-10-18 19:03:19 +03:00 |
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devZoGok
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0083f9e5b8
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implemented quad
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2021-10-18 19:03:11 +03:00 |
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