16 Commits
Author SHA1 Message Date
devZoGok ff44ad178d bone setup corrections 2022-03-11 07:57:01 +02:00
devZoGok 8936266dcb reading animations 2022-03-09 21:04:45 +02:00
devZoGok dae9cd08d7 beginning of XML model reader 2022-03-02 20:29:22 +02:00
devZoGok c066b5f803 improbed box rendering 2021-10-19 19:06:42 +03:00
devZoGok 2e0cad7fd1 style 2021-10-19 19:06:41 +03:00
devZoGok 179aa2789b first drivers variant
remade shape keys
separated keyframe channels
2021-10-19 19:06:41 +03:00
devZoGok 53bf4f41bd first animatable object interface iteration 2021-10-19 19:06:41 +03:00
devZoGok b7d9a82eec improved bone test
remade IK chain bone orientation method
2021-10-19 19:06:41 +03:00
devZoGok 640bd6906a beginning of IK test 2021-10-19 19:06:41 +03:00
devZoGok 66f3adfb4e revamped Y axis orientation method
assignment of animated model bone axis
pose orientaion axis retrieved from bone axis
2021-10-19 19:06:41 +03:00
devZoGok 10cd0af99a minor .vb model reader break up 2021-10-19 19:06:41 +03:00
devZoGok 3ee5555652 simplified global - local transformation methods
fixed position bug when posing bones
initial IK method
2021-10-19 19:06:41 +03:00
devZoGok 4f4bc88956 attached objects follow their bones
model space positions are retrieved from bones
supported more than 4 bones
improved global and local orientation methods
improved vector angle method
2021-10-19 19:06:41 +03:00
devZoGok 73f49e91bc bone transformations influence verts according to weights 2021-10-19 19:06:41 +03:00
devZoGok 3753d08ca5 readable .vb format 2021-10-19 19:06:41 +03:00
devZoGok 7e1575d690 improved particle emitters 2021-10-19 19:06:40 +03:00