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[PSDK]
Use CHAR instead of char in STRRET structure (as documented in MSDN). Fixes compilation of shell32 with MSVC. svn path=/trunk/; revision=53705
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@@ -66,7 +66,7 @@ typedef struct _STRRET
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{
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[case(STRRET_WSTR)][string] LPWSTR pOleStr; /* OLESTR that will be freed */
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[case(STRRET_OFFSET)] UINT uOffset; /* Offset into SHITEMID (ANSI) */
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[case(STRRET_CSTR)] char cStr[MAX_PATH]; /* ANSI Buffer */
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[case(STRRET_CSTR)] CHAR cStr[MAX_PATH]; /* ANSI Buffer */
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} DUMMYUNIONNAME;
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} STRRET, *LPSTRRET;
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cpp_quote("#include <poppack.h>")
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