removed alreadyLinkedMaterialNodes

This commit is contained in:
thecozies
2022-07-02 08:50:35 -05:00
parent 814121d833
commit ef56bb1ecb
2 changed files with 0 additions and 5 deletions
-4
View File
@@ -512,10 +512,6 @@ def register():
bpy.types.Bone.fast64 = bpy.props.PointerProperty(type=Fast64_BoneProperties, name="Fast64 Bone Properties")
bpy.types.Object.fast64 = bpy.props.PointerProperty(type=Fast64_ObjectProperties, name="Fast64 Object Properties")
bpy.types.Scene.alreadyLinkedMaterialNodes = bpy.props.BoolProperty(
name="Already Linked New Material Nodes", default=False
)
bpy.app.handlers.load_post.append(after_load)
-1
View File
@@ -1899,7 +1899,6 @@ def link_f3d_material_library():
for node_group in data_from.node_groups:
if node_group is not None:
bpy.ops.wm.link(filepath=os.path.join(dirNode, node_group), directory=dirNode, filename=node_group)
bpy.context.scene.alreadyLinkedMaterialNodes = True
bpy.context.scene["f3d_lib_dir"] = dirNode
# TODO: Figure out a better way to save the user's old mode