Files
UnrealEvent/Project/Source/FortniteUI/Private/FortRewardNotificationWidget.cpp
2026-04-22 15:51:07 +02:00

61 lines
1.3 KiB
C++

#include "FortRewardNotificationWidget.h"
void UFortRewardNotificationWidget::SetPrimaryActionText(FText Text) {
}
void UFortRewardNotificationWidget::SetPrimaryActionHidden() {
}
void UFortRewardNotificationWidget::SetPrimaryActionEnabled(bool bEnabled) {
}
void UFortRewardNotificationWidget::ResetAllRewardData() {
}
void UFortRewardNotificationWidget::IsPrimaryActionHidden(bool& bHidden) {
}
void UFortRewardNotificationWidget::IsPrimaryActionEnabled(bool& bEnabled) {
}
void UFortRewardNotificationWidget::AddQuestData(UFortQuestItem* Quest) {
}
void UFortRewardNotificationWidget::AddMissionData() {
}
void UFortRewardNotificationWidget::AddMissionAlertData() {
}
void UFortRewardNotificationWidget::AddItemCacheRewardData(UFortItem* ItemCache) {
}
void UFortRewardNotificationWidget::AddGiftBoxData() {
}
void UFortRewardNotificationWidget::AddExpeditionData(UFortExpeditionItem* ExpeditionItem) {
}
void UFortRewardNotificationWidget::AddEpicQuestData(UFortQuestItem* Quest) {
}
void UFortRewardNotificationWidget::AddDifficultyIncreaseRewardData() {
}
void UFortRewardNotificationWidget::AddCollectionBookData(const FFortCollectionBookRewards& CollectionBookRewards) {
}
UFortRewardNotificationWidget::UFortRewardNotificationWidget() {
this->OverlayMain = NULL;
}