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17 lines
471 B
C++
17 lines
471 B
C++
#include "FortHeroLoadoutInGameScreenBase.h"
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UFortGadgetItemDefinition* UFortHeroLoadoutInGameScreenBase::GetGadgetDefinitionBySlot(int32 SlotIndex) const {
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return NULL;
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}
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UFortHeroLoadoutInGameScreenBase::UFortHeroLoadoutInGameScreenBase() {
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this->TileClass = NULL;
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this->ScrollBox_Content = NULL;
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this->ItemDetailsHostPanel_Header = NULL;
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this->GridPanel_Perks = NULL;
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this->GadgetTile_Gadget1 = NULL;
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this->GadgetTile_Gadget2 = NULL;
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}
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