Files
UnrealEvent/Project/Source/FortniteUI/Private/FortHeroLoadoutInGameScreenBase.cpp
2026-04-22 15:51:07 +02:00

17 lines
471 B
C++

#include "FortHeroLoadoutInGameScreenBase.h"
UFortGadgetItemDefinition* UFortHeroLoadoutInGameScreenBase::GetGadgetDefinitionBySlot(int32 SlotIndex) const {
return NULL;
}
UFortHeroLoadoutInGameScreenBase::UFortHeroLoadoutInGameScreenBase() {
this->TileClass = NULL;
this->ScrollBox_Content = NULL;
this->ItemDetailsHostPanel_Header = NULL;
this->GridPanel_Perks = NULL;
this->GadgetTile_Gadget1 = NULL;
this->GadgetTile_Gadget2 = NULL;
}