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22 lines
848 B
C++
22 lines
848 B
C++
#include "FortCollectionBookSectionTileWidget.h"
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void UFortCollectionBookSectionTileWidget::OnSectionSlotUpdate_Implementation(int32 NumFilledSlots, int32 NumSlots, EFortCollectionBookState SectionState) {
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}
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void UFortCollectionBookSectionTileWidget::OnItemUnslotted(const UFortAccountItem* ItemUnslotted, const UFortAccountItem* OldSlottedItem, FName SlotId) {
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}
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void UFortCollectionBookSectionTileWidget::OnItemSlotted(const UFortAccountItem* ItemSlotted, FName SlotId) {
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}
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UFortCollectionBookSectionTileWidget::UFortCollectionBookSectionTileWidget() {
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this->SlotWidgetHorizontalAlignment = HAlign_Fill;
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this->SlotWidgetVerticalAlignment = VAlign_Fill;
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this->MaxNumSlotsSupported = 5;
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this->SlotBoxWidget = NULL;
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this->SectionNameWidget = NULL;
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this->SectionRewardWidget = NULL;
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this->AssociatedSection = NULL;
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}
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