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49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
#include "FortAthenaMatchmakingOptions.h"
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void UFortAthenaMatchmakingOptions::SetOwningMatchmakingWidget(UFortAthenaMatchmakingWidget* InOwningMatchmakingWidget) {
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}
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void UFortAthenaMatchmakingOptions::SetCustomMatchOptions(TMap<FString, FString> Options, const FName& PlaylistName) {
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}
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void UFortAthenaMatchmakingOptions::HandleInputTypeChanged(ECommonInputType CurrentInputType) {
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}
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void UFortAthenaMatchmakingOptions::HandleButtonGroupSelectionChanged(UCommonButton* Button, int32 Index) {
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}
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void UFortAthenaMatchmakingOptions::CloseMatchmakingOptions() {
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}
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void UFortAthenaMatchmakingOptions::CanceledPlaylist() {
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}
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void UFortAthenaMatchmakingOptions::AcceptedPlaylist() {
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}
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UFortAthenaMatchmakingOptions::UFortAthenaMatchmakingOptions() {
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this->AthenaMatchmakingKnobsModalClass = NULL;
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this->TileItemClass = NULL;
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this->MatchmakingTileGroup = NULL;
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this->StandardGameModeBox = NULL;
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this->LTMGameModeBox = NULL;
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this->LTMGameModeBox2 = NULL;
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this->Overlay_LTMGameModeBox2 = NULL;
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this->TeamFillButton = NULL;
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this->SpectateButton = NULL;
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this->Button_ServerPrivacy = NULL;
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this->MatchmakingKnobsButton = NULL;
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this->MatchmakingWarningText = NULL;
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this->Text_MatchmakingSmallPoolWarning = NULL;
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this->Text_LimitedPoolsDescription = NULL;
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}
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