Files
2026-04-22 15:51:07 +02:00

16 lines
358 B
C++

#include "BarrierWidgetBase.h"
void UBarrierWidgetBase::OnMutatorObjectUpdated(const FGameplayMutatorObjectDataArray& MutatorArray) {
}
void UBarrierWidgetBase::OnHandleSpectatingChanged(AFortPlayerStateZone* SpectatingTarget) {
}
void UBarrierWidgetBase::OnGamePhaseChanged(EAthenaGamePhase GamePhase) {
}
UBarrierWidgetBase::UBarrierWidgetBase() {
}