Files
UnrealEvent/Project/Source/FortniteUI/Private/AthenaSpectateMatchModalBase.cpp
2026-04-22 15:51:07 +02:00

22 lines
563 B
C++

#include "AthenaSpectateMatchModalBase.h"
void UAthenaSpectateMatchModalBase::JoinGameSession(const FString& GameSessionIdStr) const {
}
void UAthenaSpectateMatchModalBase::JoinFriendSession(const FString& FriendName) const {
}
bool UAthenaSpectateMatchModalBase::IsGameSessionString(const FString& String) const {
return false;
}
void UAthenaSpectateMatchModalBase::GetFriendNames(TArray<FString>& FriendNames) const {
}
void UAthenaSpectateMatchModalBase::BuildFriendNameIdMap() {
}
UAthenaSpectateMatchModalBase::UAthenaSpectateMatchModalBase() {
}