Files
2026-04-22 15:51:07 +02:00

19 lines
478 B
C++

#include "AthenaGamePhaseWidgetBase.h"
void UAthenaGamePhaseWidgetBase::OnGameStateSet(AFortGameState* InGameState) {
}
void UAthenaGamePhaseWidgetBase::HandleGamePhaseStepChanged(EAthenaGamePhaseStep GamePhaseStep) {
}
void UAthenaGamePhaseWidgetBase::HandleCountdownUpdate(int32 TimeRemaining) {
}
UAthenaGamePhaseWidgetBase::UAthenaGamePhaseWidgetBase() {
this->StormComingFontMaterial = NULL;
this->StormComingWarningTime = 0.00f;
this->TimeText = NULL;
}