Files
2026-04-22 15:51:07 +02:00

17 lines
566 B
C++

#include "SpectatorCameraSettings.h"
FSpectatorCameraSettings::FSpectatorCameraSettings() {
this->bPlayerOutlinesEnabled = false;
this->bStormEffectsEnabled = false;
this->SafeZoneOpacity = 0.00f;
this->bRelevancyZoneVisible = false;
this->bHighQualityFxEnabled = false;
this->bDamageFxEnabled = false;
this->ThirdPersonAutoFollowMode = EThirdPersonAutoFollowMode::Off;
this->ThirdPersonDistanceToSubject = 0.00f;
this->bThirdPersonCameraCollision = false;
this->bShareLensSettings = false;
this->bIgnoreJump = false;
}