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17 lines
566 B
C++
17 lines
566 B
C++
#include "SpectatorCameraSettings.h"
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FSpectatorCameraSettings::FSpectatorCameraSettings() {
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this->bPlayerOutlinesEnabled = false;
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this->bStormEffectsEnabled = false;
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this->SafeZoneOpacity = 0.00f;
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this->bRelevancyZoneVisible = false;
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this->bHighQualityFxEnabled = false;
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this->bDamageFxEnabled = false;
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this->ThirdPersonAutoFollowMode = EThirdPersonAutoFollowMode::Off;
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this->ThirdPersonDistanceToSubject = 0.00f;
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this->bThirdPersonCameraCollision = false;
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this->bShareLensSettings = false;
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this->bIgnoreJump = false;
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}
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