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2026-04-22 15:51:07 +02:00

21 lines
631 B
C++

#include "SharedRepMovement.h"
FSharedRepMovement::FSharedRepMovement() {
this->RepTimeStamp = 0.00f;
this->RemoteViewData32 = 0;
this->AccelerationPack = 0;
this->AccelerationZPack = 0;
this->RepMovementMode = 0;
this->JumpFlashCountPacked = 0;
this->LandingFlashCountPacked = 0;
this->CurrentMovementStyle = EFortMovementStyle::Running;
this->bProxyIsJumpForceApplied = false;
this->bIsCrouched = false;
this->bIsSkydiving = false;
this->bIsParachuteOpen = false;
this->bIsSlopeSliding = false;
this->bIsProxySimulationTimedOut = false;
this->bIsTargeting = false;
}