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22 lines
760 B
C++
22 lines
760 B
C++
#include "SavedSpectatorCameraState.h"
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FSavedSpectatorCameraState::FSavedSpectatorCameraState() {
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this->bDataIsValid = false;
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this->CameraType = ESpectatorCameraType::ThirdPerson;
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this->CurrentFocalLength = 0.00f;
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this->CurrentAperture = 0.00f;
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this->bAutoFocus = false;
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this->CurrentFocusDistance = 0.00f;
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this->bAutoExposure = false;
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this->ManualExposureBias = 0.00f;
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this->ThirdPersonNormalizedDistance = 0.00f;
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this->ThirdPersonAutoFollowMode = EThirdPersonAutoFollowMode::Off;
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this->DroneSpeedIndex = 0.00f;
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this->ReplayPlaybackSpeed = 0.00f;
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this->bNamePlatesEnabled = false;
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this->bPlayerOutlinesEnabled = false;
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this->bThirdPersonCamCollide = false;
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this->bFollowDroneDoTest = false;
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}
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