Files
2026-04-22 15:51:07 +02:00

14 lines
449 B
C++

#include "MegaStormManager.h"
AMegaStormManager::AMegaStormManager() {
this->MaxSecondsInMegaStormUpdate = 0.02f;
this->NumBuildingActorMegaStormShouldDamagePerFrame = 10;
this->SleepTimeAfterDamagingBuildingActors = 0.00f;
this->MinDelayTimeBeforeDestruction = 0.50f;
this->bFloorRadiusToGridConversion = false;
this->GridRadiusCellOffset = 0;
this->MegaStormStartTime = 0.00f;
this->SleepTimeRemaining = 0.00f;
}