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14 lines
449 B
C++
14 lines
449 B
C++
#include "MegaStormManager.h"
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AMegaStormManager::AMegaStormManager() {
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this->MaxSecondsInMegaStormUpdate = 0.02f;
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this->NumBuildingActorMegaStormShouldDamagePerFrame = 10;
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this->SleepTimeAfterDamagingBuildingActors = 0.00f;
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this->MinDelayTimeBeforeDestruction = 0.50f;
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this->bFloorRadiusToGridConversion = false;
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this->GridRadiusCellOffset = 0;
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this->MegaStormStartTime = 0.00f;
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this->SleepTimeRemaining = 0.00f;
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}
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