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11 lines
394 B
C++
11 lines
394 B
C++
#include "IntensityContribution.h"
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FIntensityContribution::FIntensityContribution() {
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this->CombatFactor = EFortCombatFactors::PlayerDamageThreat;
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this->ContributingAIDirectorFactor = EFortAIDirectorFactor::PlayerDamageThreat;
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this->MaxContribution = 0.00f;
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this->bModifyContributionByCompletionPercentage = false;
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this->bModifyByNumberOfCriticalEncounterGoals = false;
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}
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