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19 lines
486 B
C++
19 lines
486 B
C++
#include "FortSplineAudioComponent.h"
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void UFortSplineAudioComponent::SetSpline(USplineComponent* NewSpline) {
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}
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UAudioComponent* UFortSplineAudioComponent::GetAudioComponent() {
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return NULL;
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}
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UFortSplineAudioComponent::UFortSplineAudioComponent() {
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this->ClosestPointSound = NULL;
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this->UpdateFrequencyInaudible = 3.00f;
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this->UpdateFrequencyAudible = 0.20f;
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this->MaxDistanceOffset = 1000.00f;
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this->Spline = NULL;
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this->AudioAtClosestPoint = NULL;
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}
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