Files
2026-04-22 15:51:07 +02:00

40 lines
922 B
C++

#include "FortQuestObjectiveInfo.h"
bool UFortQuestObjectiveInfo::IsVisibleToUser() const {
return false;
}
bool UFortQuestObjectiveInfo::IsInProgress() const {
return false;
}
bool UFortQuestObjectiveInfo::IsActive() const {
return false;
}
bool UFortQuestObjectiveInfo::HasCompleted() const {
return false;
}
UFortQuestItem* UFortQuestObjectiveInfo::GetOwningQuest() const {
return NULL;
}
void UFortQuestObjectiveInfo::DisplayDynamicQuestUpdate() {
}
UFortQuestObjectiveInfo::UFortQuestObjectiveInfo() {
this->StatEvent = EFortQuestObjectiveStatEvent::Kill;
this->ItemEvent = EFortQuestObjectiveItemEvent::Craft;
this->HudIcon = NULL;
this->AchievedCount = 0;
this->RequiredCount = 0;
this->LastNotifiedCount = 0;
this->QuestOwner = NULL;
this->AssistedPlayerState = NULL;
this->bIsHelper = false;
this->bVisible = false;
this->bActive = false;
}