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40 lines
922 B
C++
40 lines
922 B
C++
#include "FortQuestObjectiveInfo.h"
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bool UFortQuestObjectiveInfo::IsVisibleToUser() const {
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return false;
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}
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bool UFortQuestObjectiveInfo::IsInProgress() const {
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return false;
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}
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bool UFortQuestObjectiveInfo::IsActive() const {
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return false;
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}
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bool UFortQuestObjectiveInfo::HasCompleted() const {
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return false;
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}
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UFortQuestItem* UFortQuestObjectiveInfo::GetOwningQuest() const {
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return NULL;
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}
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void UFortQuestObjectiveInfo::DisplayDynamicQuestUpdate() {
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}
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UFortQuestObjectiveInfo::UFortQuestObjectiveInfo() {
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this->StatEvent = EFortQuestObjectiveStatEvent::Kill;
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this->ItemEvent = EFortQuestObjectiveItemEvent::Craft;
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this->HudIcon = NULL;
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this->AchievedCount = 0;
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this->RequiredCount = 0;
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this->LastNotifiedCount = 0;
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this->QuestOwner = NULL;
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this->AssistedPlayerState = NULL;
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this->bIsHelper = false;
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this->bVisible = false;
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this->bActive = false;
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}
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