Files
2026-04-22 15:51:07 +02:00

79 lines
2.6 KiB
C++

#include "FortPlayerStateZone.h"
#include "Net/UnrealNetwork.h"
void AFortPlayerStateZone::OnRep_SpectatingTarget() {
}
void AFortPlayerStateZone::OnRep_QuickbarEquippedItems() {
}
void AFortPlayerStateZone::OnRep_NumRejoins() {
}
void AFortPlayerStateZone::OnRep_AccumulatedItems() {
}
void AFortPlayerStateZone::MulticastTriggerOnGadgetTrackedAttributeDestroyedFX_Implementation(const UFortGadgetItemDefinition* GadgetItemDefinition) {
}
bool AFortPlayerStateZone::IsPlayerDead() const {
return false;
}
int32 AFortPlayerStateZone::GetSpectatorCount() {
return 0;
}
float AFortPlayerStateZone::GetSimulatedAttributeValue(const FGameplayAttribute& Attribute, const float DefaultValue) const {
return 0.0f;
}
FString AFortPlayerStateZone::GetPlayerNameForStreaming() const {
return TEXT("");
}
int32 AFortPlayerStateZone::GetNumOfAccumulatedItem(const UFortWorldItemDefinition* ItemDefinition) const {
return 0;
}
int32 AFortPlayerStateZone::GetNumOfAccumulatedBluGlo() const {
return 0;
}
void AFortPlayerStateZone::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortPlayerStateZone, SpectatingTarget);
DOREPLIFETIME(AFortPlayerStateZone, Spectators);
DOREPLIFETIME(AFortPlayerStateZone, KickedFromSessionReason);
DOREPLIFETIME(AFortPlayerStateZone, CarriedObject);
DOREPLIFETIME(AFortPlayerStateZone, NumRejoins);
DOREPLIFETIME(AFortPlayerStateZone, bInvincibleDueToUI);
DOREPLIFETIME(AFortPlayerStateZone, CurrentHealth);
DOREPLIFETIME(AFortPlayerStateZone, MaxHealth);
DOREPLIFETIME(AFortPlayerStateZone, CurrentShield);
DOREPLIFETIME(AFortPlayerStateZone, MaxShield);
DOREPLIFETIME(AFortPlayerStateZone, AccumulatedItems);
DOREPLIFETIME(AFortPlayerStateZone, SimulatedAttributes);
DOREPLIFETIME(AFortPlayerStateZone, bHasEverSkydivedFromBus);
DOREPLIFETIME(AFortPlayerStateZone, bHasEverSkydivedFromBusAndLanded);
DOREPLIFETIME(AFortPlayerStateZone, QuickbarEquippedItems);
}
AFortPlayerStateZone::AFortPlayerStateZone() {
this->SpectatingTarget = NULL;
this->KickedFromSessionReason = EFortKickReason::NotKicked;
this->CarriedObject = NULL;
this->NumRejoins = 0;
this->OldTotalScoreStat = 0;
this->bInvincibleDueToUI = false;
this->CurrentHealth = 0.00f;
this->MaxHealth = 0.00f;
this->CurrentShield = 0.00f;
this->MaxShield = 0.00f;
this->PendingDestroyedGadgetItemDefinition = NULL;
this->bHasEverSkydivedFromBus = false;
this->bHasEverSkydivedFromBusAndLanded = false;
}