#include "FortPlayerStateZone.h" #include "Net/UnrealNetwork.h" void AFortPlayerStateZone::OnRep_SpectatingTarget() { } void AFortPlayerStateZone::OnRep_QuickbarEquippedItems() { } void AFortPlayerStateZone::OnRep_NumRejoins() { } void AFortPlayerStateZone::OnRep_AccumulatedItems() { } void AFortPlayerStateZone::MulticastTriggerOnGadgetTrackedAttributeDestroyedFX_Implementation(const UFortGadgetItemDefinition* GadgetItemDefinition) { } bool AFortPlayerStateZone::IsPlayerDead() const { return false; } int32 AFortPlayerStateZone::GetSpectatorCount() { return 0; } float AFortPlayerStateZone::GetSimulatedAttributeValue(const FGameplayAttribute& Attribute, const float DefaultValue) const { return 0.0f; } FString AFortPlayerStateZone::GetPlayerNameForStreaming() const { return TEXT(""); } int32 AFortPlayerStateZone::GetNumOfAccumulatedItem(const UFortWorldItemDefinition* ItemDefinition) const { return 0; } int32 AFortPlayerStateZone::GetNumOfAccumulatedBluGlo() const { return 0; } void AFortPlayerStateZone::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(AFortPlayerStateZone, SpectatingTarget); DOREPLIFETIME(AFortPlayerStateZone, Spectators); DOREPLIFETIME(AFortPlayerStateZone, KickedFromSessionReason); DOREPLIFETIME(AFortPlayerStateZone, CarriedObject); DOREPLIFETIME(AFortPlayerStateZone, NumRejoins); DOREPLIFETIME(AFortPlayerStateZone, bInvincibleDueToUI); DOREPLIFETIME(AFortPlayerStateZone, CurrentHealth); DOREPLIFETIME(AFortPlayerStateZone, MaxHealth); DOREPLIFETIME(AFortPlayerStateZone, CurrentShield); DOREPLIFETIME(AFortPlayerStateZone, MaxShield); DOREPLIFETIME(AFortPlayerStateZone, AccumulatedItems); DOREPLIFETIME(AFortPlayerStateZone, SimulatedAttributes); DOREPLIFETIME(AFortPlayerStateZone, bHasEverSkydivedFromBus); DOREPLIFETIME(AFortPlayerStateZone, bHasEverSkydivedFromBusAndLanded); DOREPLIFETIME(AFortPlayerStateZone, QuickbarEquippedItems); } AFortPlayerStateZone::AFortPlayerStateZone() { this->SpectatingTarget = NULL; this->KickedFromSessionReason = EFortKickReason::NotKicked; this->CarriedObject = NULL; this->NumRejoins = 0; this->OldTotalScoreStat = 0; this->bInvincibleDueToUI = false; this->CurrentHealth = 0.00f; this->MaxHealth = 0.00f; this->CurrentShield = 0.00f; this->MaxShield = 0.00f; this->PendingDestroyedGadgetItemDefinition = NULL; this->bHasEverSkydivedFromBus = false; this->bHasEverSkydivedFromBusAndLanded = false; }