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17 lines
445 B
C++
17 lines
445 B
C++
#include "FortPlayerStatePvP.h"
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#include "Net/UnrealNetwork.h"
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void AFortPlayerStatePvP::OnRep_TotalQuantum(const int32 PrevTotalQuantum) {
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}
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void AFortPlayerStatePvP::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(AFortPlayerStatePvP, TotalQuantum);
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}
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AFortPlayerStatePvP::AFortPlayerStatePvP() {
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this->TotalQuantum = 0;
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}
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