Files
2026-04-22 15:51:07 +02:00

22 lines
486 B
C++

#include "FortPlayerSpawnPad.h"
void AFortPlayerSpawnPad::PrestreamChestTextures() {
}
void AFortPlayerSpawnPad::InitializeChestProgression() {
}
int32 AFortPlayerSpawnPad::GetRewardedChestIndex() const {
return 0;
}
void AFortPlayerSpawnPad::GetPossessedPlayerPawnsByID(TArray<AFortPlayerPawn*>& SortedPlayerPawns) const {
}
void AFortPlayerSpawnPad::ChestProgressionUpdate(FVector PrimaryChestOffset, FVector ChestOffset) {
}
AFortPlayerSpawnPad::AFortPlayerSpawnPad() {
}