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22 lines
486 B
C++
22 lines
486 B
C++
#include "FortPlayerSpawnPad.h"
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void AFortPlayerSpawnPad::PrestreamChestTextures() {
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}
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void AFortPlayerSpawnPad::InitializeChestProgression() {
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}
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int32 AFortPlayerSpawnPad::GetRewardedChestIndex() const {
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return 0;
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}
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void AFortPlayerSpawnPad::GetPossessedPlayerPawnsByID(TArray<AFortPlayerPawn*>& SortedPlayerPawns) const {
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}
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void AFortPlayerSpawnPad::ChestProgressionUpdate(FVector PrimaryChestOffset, FVector ChestOffset) {
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}
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AFortPlayerSpawnPad::AFortPlayerSpawnPad() {
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}
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