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15 lines
495 B
C++
15 lines
495 B
C++
#include "FortPartyRepData.h"
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FFortPartyRepData::FFortPartyRepData() {
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this->PartyState = EFortPartyState::Undetermined;
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this->LobbyConnectionStarted = false;
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this->MatchmakingResult = EMatchmakingCompleteResult::NotStarted;
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this->MatchmakingState = EMatchmakingState::NotMatchmaking;
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this->SessionIsCriticalMission = false;
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this->ZoneTileIndex = 0;
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this->AllowJoinInProgress = false;
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this->AthenaSquadFill = false;
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this->PartyIsJoinedInProgress = false;
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}
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