Files
UnrealEvent/Project/Source/FortniteGame/Private/FortOctopusVehicleAnimInstance.cpp
2026-04-22 15:51:07 +02:00

22 lines
717 B
C++

#include "FortOctopusVehicleAnimInstance.h"
UFortOctopusVehicleAnimInstance::UFortOctopusVehicleAnimInstance() {
this->OctopusVehicle = NULL;
this->SeatSteerYawDelta = 0.00f;
this->SeatSteerPitchDelta = 0.00f;
this->SeatSteerRollDelta = 0.00f;
this->FwdBwd = 0.00f;
this->LeftRight = 0.00f;
this->PivotDir = EFortCardinalDirection::North;
this->bIsBoosting = false;
this->bIsTowhookExtending = false;
this->bIsTowhookAttached = false;
this->bIsTowhookContracting = false;
this->bIsTowhookHolstered = true;
this->bIsLowerVelocity = false;
this->bIsDriverFemale = false;
this->bShouldPlayPivotTransition = false;
this->bShouldPlayGrappleFire = false;
}