Files
2026-04-22 15:51:07 +02:00

24 lines
482 B
C++

#include "FortMissionState.h"
void AFortMissionState::UpdateUI() {
}
void AFortMissionState::SetTimerForOnAllPlayersLoadedIn(float Timer) {
}
void AFortMissionState::SendMissionUIEvent(const FGameplayTagContainer& EventTags) {
}
void AFortMissionState::OnAllPlayersLoadedInWrapper() {
}
AFortMissionState::AFortMissionState() {
this->bAlreadySetTimerOnce = false;
this->bAlreadyCalledOnAllPlayersLoadedIn = false;
this->TimerForOnAllPlayersLoadedIn = 30.00f;
}