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24 lines
482 B
C++
24 lines
482 B
C++
#include "FortMissionState.h"
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void AFortMissionState::UpdateUI() {
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}
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void AFortMissionState::SetTimerForOnAllPlayersLoadedIn(float Timer) {
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}
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void AFortMissionState::SendMissionUIEvent(const FGameplayTagContainer& EventTags) {
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}
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void AFortMissionState::OnAllPlayersLoadedInWrapper() {
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}
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AFortMissionState::AFortMissionState() {
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this->bAlreadySetTimerOnce = false;
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this->bAlreadyCalledOnAllPlayersLoadedIn = false;
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this->TimerForOnAllPlayersLoadedIn = 30.00f;
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}
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