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2026-04-22 15:51:07 +02:00

60 lines
2.5 KiB
C++

#include "FortGoatVehicleConfigs.h"
UFortGoatVehicleConfigs::UFortGoatVehicleConfigs() {
this->BounceCrouchTime = 1.00f;
this->BounceCrouchTimeDeadzone = 0.00f;
this->BounceRecoilTime = 0.50f;
this->BounceForcePerMass = 1000.00f;
this->PassengerLeanMagnitude = 50.00f;
this->PassengerLeanMinMagnitude = 0.00f;
this->PassengerLeanLeftRightInterpolationPerSecond = 625.00f;
this->PassengerLeanUpInterpolationPerSecond = 450.00f;
this->PassengerLeanDownInterpolationPerSecond = 600.00f;
this->PassengerLeanResetInterpolationPerSecond = 10.00f;
this->PassengerLeanDeadzone = 0.10f;
this->HandBrakeForce = 1.00f;
this->PowerSlideMinAngle = 4.00f;
this->MinLateralSpeedForPowerSlideBoost = 18.00f;
this->MaxAccumulatedPowerSlideBoost = 3.00f;
this->PowerSlideBoostAccumulationSteps.AddDefaulted(4);
this->PowerSlideAccumulationMultiplier = 2.00f;
this->PowerSlideTopSpeedMultiplier = 1.50f;
this->PowerSlideTopSpeedInAirMultiplier = 1.00f;
this->PowerSlideStrength = 2.50f;
this->PowerSlideMinAngularSpeed = 0.40f;
this->PowerSlideMaxAngularSpeed = 1.50f;
this->BoostSteeringMultiplier = 0.50f;
this->BoostCooldown = 0.50f;
this->BoostSteeringMultiplierRampTime = 0.70f;
this->BoostSlowExtraStrength = 2.00f;
this->MinForwardSpeedBoostExtraStrength = 1.00f;
this->BoostTopSpeedForceMultiplier = 1.50f;
this->VehiclePowerSlideFrontMultiplier = 0.20f;
this->VehiclePowerSlideRearMultiplier = 0.10f;
this->PowerSlideMinPushForce = 500.00f;
this->CameraShakeAmplitudeMin = 0.00f;
this->CameraShakeAmplitudeMax = 0.40f;
this->SpringFudgeFactor = 300.00f;
this->CameraShakeNormalizedSpeed = 70.00f;
this->CameraShakeSpeedCurvePow = 1.00f;
this->PowerSlideShakeMultiplierMin = 1.00f;
this->PowerSlideShakeMultiplierMax = 3.00f;
this->BoostingCameraShakeAmount = 2.00f;
this->BoostCameraShakeFrequency = 100.00f;
this->SmoothedSpringCompressionMin = 0.00f;
this->SmoothedSpringCompressionMax = 0.80f;
this->PowerSlideMinSpringCompression = 0.50f;
this->ScreenShakeFrequencyMin = 3.00f;
this->ScreenShakeFrequencyMax = 30.00f;
this->PassengerCameraShakeMultiplier = 1.00f;
this->ScreenShakeYawFrequencyMultiplier = 0.70f;
this->TreadWidth = 1.75f;
this->RumbleMultiplier = 0.75f;
this->SparksRumbleMultiplier = 0.00f;
this->BoostCameraOffset = 0.00f;
this->ADSCameraDistance = 0.00f;
this->PassengerCameraOffset = -200.00f;
this->ADSInterpSpeed = 15.00f;
}