#include "FortGoatVehicleConfigs.h" UFortGoatVehicleConfigs::UFortGoatVehicleConfigs() { this->BounceCrouchTime = 1.00f; this->BounceCrouchTimeDeadzone = 0.00f; this->BounceRecoilTime = 0.50f; this->BounceForcePerMass = 1000.00f; this->PassengerLeanMagnitude = 50.00f; this->PassengerLeanMinMagnitude = 0.00f; this->PassengerLeanLeftRightInterpolationPerSecond = 625.00f; this->PassengerLeanUpInterpolationPerSecond = 450.00f; this->PassengerLeanDownInterpolationPerSecond = 600.00f; this->PassengerLeanResetInterpolationPerSecond = 10.00f; this->PassengerLeanDeadzone = 0.10f; this->HandBrakeForce = 1.00f; this->PowerSlideMinAngle = 4.00f; this->MinLateralSpeedForPowerSlideBoost = 18.00f; this->MaxAccumulatedPowerSlideBoost = 3.00f; this->PowerSlideBoostAccumulationSteps.AddDefaulted(4); this->PowerSlideAccumulationMultiplier = 2.00f; this->PowerSlideTopSpeedMultiplier = 1.50f; this->PowerSlideTopSpeedInAirMultiplier = 1.00f; this->PowerSlideStrength = 2.50f; this->PowerSlideMinAngularSpeed = 0.40f; this->PowerSlideMaxAngularSpeed = 1.50f; this->BoostSteeringMultiplier = 0.50f; this->BoostCooldown = 0.50f; this->BoostSteeringMultiplierRampTime = 0.70f; this->BoostSlowExtraStrength = 2.00f; this->MinForwardSpeedBoostExtraStrength = 1.00f; this->BoostTopSpeedForceMultiplier = 1.50f; this->VehiclePowerSlideFrontMultiplier = 0.20f; this->VehiclePowerSlideRearMultiplier = 0.10f; this->PowerSlideMinPushForce = 500.00f; this->CameraShakeAmplitudeMin = 0.00f; this->CameraShakeAmplitudeMax = 0.40f; this->SpringFudgeFactor = 300.00f; this->CameraShakeNormalizedSpeed = 70.00f; this->CameraShakeSpeedCurvePow = 1.00f; this->PowerSlideShakeMultiplierMin = 1.00f; this->PowerSlideShakeMultiplierMax = 3.00f; this->BoostingCameraShakeAmount = 2.00f; this->BoostCameraShakeFrequency = 100.00f; this->SmoothedSpringCompressionMin = 0.00f; this->SmoothedSpringCompressionMax = 0.80f; this->PowerSlideMinSpringCompression = 0.50f; this->ScreenShakeFrequencyMin = 3.00f; this->ScreenShakeFrequencyMax = 30.00f; this->PassengerCameraShakeMultiplier = 1.00f; this->ScreenShakeYawFrequencyMultiplier = 0.70f; this->TreadWidth = 1.75f; this->RumbleMultiplier = 0.75f; this->SparksRumbleMultiplier = 0.00f; this->BoostCameraOffset = 0.00f; this->ADSCameraDistance = 0.00f; this->PassengerCameraOffset = -200.00f; this->ADSInterpSpeed = 15.00f; }