Files
2026-04-22 15:51:07 +02:00

18 lines
426 B
C++

#include "FortGameStatePvE.h"
#include "Net/UnrealNetwork.h"
AFortAircraft* AFortGameStatePvE::GetAircraft() const {
return NULL;
}
void AFortGameStatePvE::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortGameStatePvE, Aircraft);
}
AFortGameStatePvE::AFortGameStatePvE() {
this->Aircraft = NULL;
}