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https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
27 lines
923 B
C++
27 lines
923 B
C++
#include "FortGameSession.h"
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#include "FortPartyBeaconHost.h"
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//#include "FortSpectatorBeaconHost.h"
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void AFortGameSession::DumpReservations() const {
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}
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AFortGameSession::AFortGameSession() {
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this->ReservationBeaconHostClass = AFortPartyBeaconHost::StaticClass();
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// this->SpectatorBeaconHostClass = AFortSpectatorBeaconHost::StaticClass();
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this->ReservationBeaconHost = NULL;
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this->LobbyBeaconHost = NULL;
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// this->SpectatorBeaconHost = NULL;
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this->BulkUnregisterTimerDelay = 60.00f;
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this->MaxBroadcasters = 2;
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this->DisconnectedReservationTimeout = 300.00f;
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this->bShouldServerForcePartnerId = false;
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this->bEnableMeshNetwork = false;
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this->MeshBeaconHost = NULL;
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this->MeshBeaconHostObject = NULL;
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this->MeshBeaconClient = NULL;
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this->RetryMeshConnectDelay = 10.00f;
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this->MaxMeshConnectDelay = 120.00f;
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this->MeshNetworkServerStatusEventRate = 60.00f;
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}
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