Files
UnrealEvent/Project/Source/FortniteGame/Private/FortDifficultyOptionSetEncounter.cpp
2026-04-22 15:51:07 +02:00

30 lines
1.3 KiB
C++

#include "FortDifficultyOptionSetEncounter.h"
UFortDifficultyOptionSetEncounter::UFortDifficultyOptionSetEncounter() {
this->PacingMode = EFortEncounterPacingMode::SpawnPointsPercentageCurve;
this->IntensityCurveSequenceCategory = NULL;
this->SpawnPointsPercentageCurveSequenceCategory = NULL;
this->SpawnPointsBurstCategory = NULL;
this->BreathersCategory = NULL;
this->SpawnPointsMultiplierCategory = NULL;
this->PawnNumberCapCategory = NULL;
this->OptionalSpawnTimingCategory = NULL;
this->SpawnLimitMode = EFortEncounterSpawnLimitType::NoLimit;
this->SpawnPointsLimitCategory = NULL;
this->PawnLimitCategory = NULL;
this->UtilitiesMode = EFortEncounterUtilitiesMode::LockedOnly;
this->LockedUtilitiesCategory = NULL;
this->FreeUtilitiesCategory = NULL;
this->UtilitiesAdjustmentCategory = NULL;
this->SpawnLocationManagementMode = EFortEncounterSpawnLocationManagementMode::Spawn;
this->SpawnLocationPlacementMode = EFortEncounterSpawnLocationPlacementMode::Directional;
this->DirectionNumberCategory = NULL;
this->DirectionChangeCategory = NULL;
this->DistanceCategory = NULL;
this->SpawnGroupProgressionCategory = NULL;
this->TimeCategory = NULL;
this->OptionalModifierTagsCategory = NULL;
this->OptionalMiniBossStartTimedTagsCategory = NULL;
}