Files
UnrealEvent/Project/Source/FortniteGame/Private/FortCreativeRealEstatePlotManager.cpp
2026-04-22 15:51:07 +02:00

13 lines
429 B
C++

#include "FortCreativeRealEstatePlotManager.h"
#include "Net/UnrealNetwork.h"
void AFortCreativeRealEstatePlotManager::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortCreativeRealEstatePlotManager, ActiveCreativeRealEstatePlots);
}
AFortCreativeRealEstatePlotManager::AFortCreativeRealEstatePlotManager() {
}