mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
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106 lines
3.2 KiB
C++
106 lines
3.2 KiB
C++
#include "FortCreativeCreatureManagerInfoComponent.h"
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#include "Templates/SubclassOf.h"
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void UFortCreativeCreatureManagerInfoComponent::SetScorePoints(int32 InScorePoints) {
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}
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void UFortCreativeCreatureManagerInfoComponent::SetOverrideDamage(float InOverrideDamage) {
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}
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void UFortCreativeCreatureManagerInfoComponent::SetMovementSpeedOverrideEffect(TSubclassOf<UGameplayEffect> Effect) {
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}
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void UFortCreativeCreatureManagerInfoComponent::SetMovementSpeedMultiplier(float InOverrideMovementSpeedMultiplier) {
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}
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void UFortCreativeCreatureManagerInfoComponent::SetMovementOverrideTag(FGameplayTag Tag) {
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}
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void UFortCreativeCreatureManagerInfoComponent::SetMaxHealth(int32 InMaxHealth) {
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}
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void UFortCreativeCreatureManagerInfoComponent::SetHearingAggroRange(float InHearingAggroRange) {
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}
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void UFortCreativeCreatureManagerInfoComponent::SetEnvironmentalDamageOverrideEffect(TSubclassOf<UGameplayEffect> Effect) {
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}
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void UFortCreativeCreatureManagerInfoComponent::SetEnvironmentalDamageOverride(float InOverrideDamage) {
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}
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void UFortCreativeCreatureManagerInfoComponent::SetDamageOverrideTag(FGameplayTag Tag) {
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}
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void UFortCreativeCreatureManagerInfoComponent::SetDamageOverrideEffect(TSubclassOf<UGameplayEffect> Effect) {
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}
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void UFortCreativeCreatureManagerInfoComponent::SetCreatureManagerComponent(UFortCreativeCreatureManagerComponent* InCreatureManagerComponent) {
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}
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void UFortCreativeCreatureManagerInfoComponent::SetCreatureBlueprintClass(TSoftClassPtr<AFortAIPawn> InCreatureBlueprintClass) {
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}
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void UFortCreativeCreatureManagerInfoComponent::ResetScorePoints() {
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}
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void UFortCreativeCreatureManagerInfoComponent::ResetOverrideDamage() {
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}
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void UFortCreativeCreatureManagerInfoComponent::ResetMovementSpeedMultiplier() {
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}
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void UFortCreativeCreatureManagerInfoComponent::ResetMaxHealth() {
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}
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void UFortCreativeCreatureManagerInfoComponent::ResetHearingAggroRange() {
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}
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void UFortCreativeCreatureManagerInfoComponent::ResetEnvironmentalDamageOverride() {
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}
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int32 UFortCreativeCreatureManagerInfoComponent::GetScorePoints() const {
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return 0;
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}
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float UFortCreativeCreatureManagerInfoComponent::GetOverrideDamage() const {
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return 0.0f;
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}
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float UFortCreativeCreatureManagerInfoComponent::GetMovementSpeedMultiplier() const {
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return 0.0f;
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}
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int32 UFortCreativeCreatureManagerInfoComponent::GetMaxHealth() const {
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return 0;
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}
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float UFortCreativeCreatureManagerInfoComponent::GetHearingAggroRange() const {
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return 0.0f;
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}
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float UFortCreativeCreatureManagerInfoComponent::GetEnvironmentalDamageOverride() const {
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return 0.0f;
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}
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UFortCreativeCreatureManagerComponent* UFortCreativeCreatureManagerInfoComponent::GetCreatureManagerComponent() {
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return NULL;
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}
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TSoftClassPtr<AFortAIPawn> UFortCreativeCreatureManagerInfoComponent::GetCreatureBlueprintClass() const {
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return NULL;
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}
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UFortCreativeCreatureManagerInfoComponent::UFortCreativeCreatureManagerInfoComponent() {
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this->MaxHealth = -1;
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this->HearingAggroRange = -1.00f;
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this->ScorePoints = -1;
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this->DamageCaused = -1.00f;
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this->EnvironmentalDamageOverride = -1.00f;
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this->MovementSpeedMultiplier = 0.00f;
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this->CreatureManagerComponent = NULL;
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this->DamageOverrideEffect = NULL;
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this->EnvironmentalDamageOverrideEffect = NULL;
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this->MovementSpeedOverrideEffect = NULL;
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}
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