#include "FortCreativeCreatureManagerInfoComponent.h" #include "Templates/SubclassOf.h" void UFortCreativeCreatureManagerInfoComponent::SetScorePoints(int32 InScorePoints) { } void UFortCreativeCreatureManagerInfoComponent::SetOverrideDamage(float InOverrideDamage) { } void UFortCreativeCreatureManagerInfoComponent::SetMovementSpeedOverrideEffect(TSubclassOf Effect) { } void UFortCreativeCreatureManagerInfoComponent::SetMovementSpeedMultiplier(float InOverrideMovementSpeedMultiplier) { } void UFortCreativeCreatureManagerInfoComponent::SetMovementOverrideTag(FGameplayTag Tag) { } void UFortCreativeCreatureManagerInfoComponent::SetMaxHealth(int32 InMaxHealth) { } void UFortCreativeCreatureManagerInfoComponent::SetHearingAggroRange(float InHearingAggroRange) { } void UFortCreativeCreatureManagerInfoComponent::SetEnvironmentalDamageOverrideEffect(TSubclassOf Effect) { } void UFortCreativeCreatureManagerInfoComponent::SetEnvironmentalDamageOverride(float InOverrideDamage) { } void UFortCreativeCreatureManagerInfoComponent::SetDamageOverrideTag(FGameplayTag Tag) { } void UFortCreativeCreatureManagerInfoComponent::SetDamageOverrideEffect(TSubclassOf Effect) { } void UFortCreativeCreatureManagerInfoComponent::SetCreatureManagerComponent(UFortCreativeCreatureManagerComponent* InCreatureManagerComponent) { } void UFortCreativeCreatureManagerInfoComponent::SetCreatureBlueprintClass(TSoftClassPtr InCreatureBlueprintClass) { } void UFortCreativeCreatureManagerInfoComponent::ResetScorePoints() { } void UFortCreativeCreatureManagerInfoComponent::ResetOverrideDamage() { } void UFortCreativeCreatureManagerInfoComponent::ResetMovementSpeedMultiplier() { } void UFortCreativeCreatureManagerInfoComponent::ResetMaxHealth() { } void UFortCreativeCreatureManagerInfoComponent::ResetHearingAggroRange() { } void UFortCreativeCreatureManagerInfoComponent::ResetEnvironmentalDamageOverride() { } int32 UFortCreativeCreatureManagerInfoComponent::GetScorePoints() const { return 0; } float UFortCreativeCreatureManagerInfoComponent::GetOverrideDamage() const { return 0.0f; } float UFortCreativeCreatureManagerInfoComponent::GetMovementSpeedMultiplier() const { return 0.0f; } int32 UFortCreativeCreatureManagerInfoComponent::GetMaxHealth() const { return 0; } float UFortCreativeCreatureManagerInfoComponent::GetHearingAggroRange() const { return 0.0f; } float UFortCreativeCreatureManagerInfoComponent::GetEnvironmentalDamageOverride() const { return 0.0f; } UFortCreativeCreatureManagerComponent* UFortCreativeCreatureManagerInfoComponent::GetCreatureManagerComponent() { return NULL; } TSoftClassPtr UFortCreativeCreatureManagerInfoComponent::GetCreatureBlueprintClass() const { return NULL; } UFortCreativeCreatureManagerInfoComponent::UFortCreativeCreatureManagerInfoComponent() { this->MaxHealth = -1; this->HearingAggroRange = -1.00f; this->ScorePoints = -1; this->DamageCaused = -1.00f; this->EnvironmentalDamageOverride = -1.00f; this->MovementSpeedMultiplier = 0.00f; this->CreatureManagerComponent = NULL; this->DamageOverrideEffect = NULL; this->EnvironmentalDamageOverrideEffect = NULL; this->MovementSpeedOverrideEffect = NULL; }